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- on enterFrame
- global NomImage, CurrentImage, NomRep, SaveImage, flag, gDel, MEnCours
- set the visible of sprite 4 to 0
- set pl to NomImage & "L"
- loadpalette(pl)
- remapcast()
- updateStage()
- set MEnCours to 1
- puppetSprite(4, 1)
- puppetSprite(25, 1)
- set cnum to the number of member ("M" & NomImage & "Z0.JPG") of castLib "zoomMaj"
- set the castNum of sprite 4 to cnum
- set the stretch of sprite 4 to 0
- set the rect of sprite 4 to rect(43, 14, 498, 469)
- updateStage()
- set CurrentImage to 0
- set flag to 0
- set SaveImage to 0
- set cname to "M" & NomImage & "Z" & CurrentImage
- preLoad(cast (cname & "S"))
- end
-